MediaSynth 3.1 - Ignis fatuus
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Identify a perceptual trick and trace examples of its effects and use in (media) artwork.
Identify a perceptual trick and trace examples of its effects and use in (media) artwork.
Design and build a device or experience that communicates what we can not otherwise perceive. Use sensors, rich media input (video, microphones) or API data to gather unintelligible, unobservable, ...more
Students will create an algorithmically generated pattern, projected onto a 2’x2’ canvas, to prompt fellow classmates in free-hand sketching experiments. Patterns should be informed by fundamental ...more
Provocation: Create a multimedia installation that explores ‘playground’ and breaks a rule. Goal and Prompt: Identify a clear intention for a media installation (interactive or non-interactive...more
Hello, please provide any feedback as you want.
It seems like you're drawing inspiration from the paper leaves hanging from the ceiling. This uses the same material, paper, to give the material in bulk a new form. I wonder what the significance will be of a giant paper dragon hanging from the ceiling. Also, swaying it in some manner, by hand or using a vent, and projecting lights of different color are interesting options to explore.
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Skills Dev IV: Working with Outputs - Motors and Movement
Thanks!