DioT S16 #4 Enchanted Objects
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Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Prepare a conceptual design and realize a working prototype of a product for connected intimacy.
As part of this exercise you’ll practice developing paired devices and networked interactions with Particle.publish, Particle.subscribe and webhooks!
Explore, analyse and visualise journey data from the Pittsburgh Healthy Rides Bikes Program Image Credit: cf. city flows - https://uclab.fh-potsdam.de/cf/
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Vail Cypher LED
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