DioT S16 #4 Enchanted Objects
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Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Create a composed experience which is replayed in physical space that helps participants actively explore (and learn about) the concepts and aesthetics of generative/emegent forms. Read more at...more
Observe and document action in a space on campus (e.g. a hallway, the library, a classroom). Consider the kind of actions present and interactivities between individuals. Design an intervention...more
Design the cutest chainsaw for the internet of things. Create a conceptual design/prototype for a desirable, lovable and delightful internet appliance, that is also dangerous, nefarious or malev...more
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Vail Cypher LED
(first video didn't upload correctly; please visit the link instead — can't edit documentation :"•) )