Get A Grip!
18 projects · 27 members
This project is all about exploring one of the most important physical interaction points of any product, the handle. Comfort, safety, leverage, grip, style... the handle and touch points of a too...more
As part of this exercise you’ll practice networked interactions with the Particle event model and create a simple set of paired devices in preparation for the final project.
Game design sits at the crossroads of many different disciplines--programming, art, writing, design, engineering, psychology, and more. This course takes a practical approach to programming and how...more
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