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Working collaboratively, create a short 2-3 minute performance that will never be the same. Use ideas of indeterminacy, emergence and generative performance, to develop a media-driven performance t...more
Game design sits at the crossroads of many different disciplines--programming, art, writing, design, engineering, psychology, and more. This course takes a practical approach to programming and how...more
As part of this exercise you’ll practice developing paired devices and networked interactions with Particle.publish, Particle.subscribe and webhooks!
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