3 projects · 3 members
Design and build a device or experience that communicates what we can not otherwise perceive. Use sensors, rich media input (video, microphones) or API data to gather unintelligible, unobservable, ...more
Game design sits at the crossroads of many different disciplines--programming, art, writing, design, engineering, psychology, and more. This course takes a practical approach to programming and how...more
This is a lecture and project based course focused on the design and development of video games. The course instruction will cover principals of game design and mechanics, rapid prototyping and it...more
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