MediaSynth 3.1 - Ignis fatuus
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Identify a perceptual trick and trace examples of its effects and use in (media) artwork.
Identify a perceptual trick and trace examples of its effects and use in (media) artwork.
Final documentation for RSMA final project.
As part of this exercise you’ll practice developing paired devices and networked interactions with Particle.publish, Particle.subscribe and webhooks!
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Vail Cypher LED
(first video didn't upload correctly; please visit the link instead — can't edit documentation :"•) )