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HMV-S15: Exercise Two: Work Station Setup

2 projects · 3 members

In teams of three, students will fabricate four table-top frames to mount electronic peripherals (e.g. digital projector, Microsoft Kinect, and external monitor) for real-time sensing and visual fe...more

Haunted Devices / Device Hauntologies

4 projects · 8 members

Engage a line of spooky inquiry. Unsettle the present by making a creative technology. Prepare an intentionally haunted- or hauntologically-informed research product that can be encounters in the c...more

Composing with Visual Techniques

11 projects · 12 members

In this exercise, the goal is to create simple compositions that reflect the dichomoties of visual techniques. See more at: https://docs.google.com/document/d/1ZLF95CprQ4vjp3X5HWna2WMEYO1MQtClNY...more

Conformity-Non-Conformity

28 projects · 40 members

“Choose your self-presentations carefully, for what starts out as a mask may become your face” Erving Goffman Based on your observation of media consumption and your analysis of your social net...more

Recently Discussed
Vail Cypher LED
Leslie Liu
Leslie Liu Posted on 2024-10-31 10:04:57 -0400.

(first video didn't upload correctly; please visit the link instead — can't edit documentation :"•) )

Skills Dev IV: Working with Outputs - Motors and Movement
Yanling Zhang
Yanling Zhang Posted on 2021-12-08 23:33:30 -0500.

Thanks!

Skills Dev IV: Working with Outputs - Motors and Movement
ihans
ihans Posted on 2021-12-04 21:02:17 -0500.

Super cool!

Head in the Clouds
Alex Wang
Alex Wang Posted on 2019-10-13 22:58:04 -0400.

Wow! This project is so cool!

Memory Capsules
Wei Gong
Wei Gong Posted on 2018-09-17 17:12:09 -0400.

try

Pittsburgh Mural and Graffiti Location Relationship in Selected Neighborhoods
Lu Zhu
Lu Zhu Posted on 2017-09-21 23:20:36 -0400.

Hello, please provide any feedback as you want.

Courses 1
  • 62-150 Intro to Media Synthesis and Analysis

    · 28 members

    New creative industries are empowering new modes of collaborative consumption, creation and reuse of media. This often relies on successful collaborations between cross-trained artists, designers a...more