DioT S16 #4 Enchanted Objects
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Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
As part of this exercise you’ll practice developing paired devices and networked interactions with Particle.publish
Get oriented with output and feedback by working with an actuator. Taking cues from Google's Paper Signals experiment with materials to create an interesting notification or effect when combined wi...more
Sample project postings for the Spring 2015 Human-Machine Virtuosity course.
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Vail Cypher LED
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