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Haunted Devices / Device Hauntologies

4 projects · 8 members

Engage a line of spooky inquiry. Unsettle the present by making a creative technology. Prepare an intentionally haunted- or hauntologically-informed research product that can be encounters in the c...more

53-471 Game Design, Prototyping, and Production (Spring 2015)

4 projects · 3 members

This is a lecture and project based course focused on the design and development of video games. The course instruction will cover principals of game design and mechanics, rapid prototyping and it...more

Digital Reactor

3 projects · 5 members

Develop an invisible or nearly-invisible device that can improve accessibility for an occupant with a sensory impairment. The device can use any sensor to understand its setting and any actuator to...more

Recently Discussed
Skills Dev IV: Working with Outputs - Motors and Movement
Yanling Zhang
Yanling Zhang Posted on 2021-12-08 23:33:30 -0500.

Thanks!

Skills Dev IV: Working with Outputs - Motors and Movement
ihans
ihans Posted on 2021-12-04 21:02:17 -0500.

Super cool!

Head in the Clouds
Alex Wang
Alex Wang Posted on 2019-10-13 22:58:04 -0400.

Wow! This project is so cool!

Memory Capsules
Wei Gong
Wei Gong Posted on 2018-09-17 17:12:09 -0400.

try

Pittsburgh Mural and Graffiti Location Relationship in Selected Neighborhoods
Lu Zhu
Lu Zhu Posted on 2017-09-21 23:20:36 -0400.

Hello, please provide any feedback as you want.

fluffy paper dragon
mdemko
mdemko Posted on 2016-12-01 08:00:10 -0500.

It seems like you're drawing inspiration from the paper leaves hanging from the ceiling. This uses the same material, paper, to give the material in bulk a new form. I wonder what the significance will be of a giant paper dragon hanging from the ceiling. Also, swaying it in some manner, by hand or using a vent, and projecting lights of different color are interesting options to explore.

Courses 1
  • 62-150 Intro to Media Synthesis and Analysis

    · 28 members

    New creative industries are empowering new modes of collaborative consumption, creation and reuse of media. This often relies on successful collaborations between cross-trained artists, designers a...more