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Nov 2015Game Design
Play as a hardnosed 1951 Los Angeles detective who closes cases fast, no matter the cost. Solving a murder is as easy as 1-2-3-4. Pick a suspect, weapon, location and victim. As long as the facts make something plausible you book the suspect and let the jury decide the poor sap's fate. If you get stuck, your friend, irish coffee, will help you get things sorted out. This isn’t a game about doing things by the book. It’s about getting the public the justice they crave.