Creative Project 2: Ambient Affect
4 projects · 8 members
Drawing inspiration from Bjorn Karrmann's Objectifier, hack an everyday object to imbue it with intelligence. Your goal is to creative experiment with the function of an everyday appliance, integra...more
Explore one aspect of the social life of the city (use of space, mood, social interactions, quality of life, experience, texture, etc.) through the online social data sources. Image Credit: Four...more
Reflecting on the topics, readings, and projects introduced by this course, work collaboratively to revisit, rebuild and reinterpret a working prototype of an influential IoT experience. The fin...more
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Vail Cypher LED
(first video didn't upload correctly; please visit the link instead — can't edit documentation :"•) )