Creative Project 2: Ambient Affect
4 projects · 8 members
The ability to learn - that is, to change and adapt to one's environment - is one of the hallmarks of intelligence, whether in humans, animals, or machines. In this course, we will examine the natu...more
Engage a line of spooky inquiry and by working in small groups, develop a piece for a larger exhibition that will engage invited guests (and potentially wider audiences) in Spooky Technology. Each ...more
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Vail Cypher LED
(first video didn't upload correctly; please visit the link instead — can't edit documentation :"•) )