3 projects · 3 members
Design and build a device or experience that communicates what we can not otherwise perceive. Use sensors, rich media input (video, microphones) or API data to gather unintelligible, unobservable, ...more
For project 3, you will design, build and test prototypes of a toy, game, or activity that engages children in learning about the physical or world. Your project must: • engage a child's curi...more
This is a lecture and project based course focused on the design and development of video games. The course instruction will cover principals of game design and mechanics, rapid prototyping and it...more
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