DioT S16 #4 Enchanted Objects
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Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Design and build a device or experience that communicates what we can not otherwise perceive. Use sensors, rich media input (video, microphones) or API data to gather unintelligible, unobservable, ...more
Build on the warm up to build a series of windows on your neighborhood that supports and expands the story you're trying to tell with data. Produce a 3x3 grid of 'data windows' that illustrates ho...more
Create a simple perspective drawing of a tiled plaza using Alberti's Construction method.
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Vail Cypher LED
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