DioT S16 #4 Enchanted Objects
6 projects · 16 members
Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Working collaboratively, create a short 2-3 minute performance that will never be the same. Use ideas of indeterminacy, emergence and generative performance, to develop a media-driven performance t...more
Prototype a tinyML-enabled electronic object that uses an otherworldly practice for fortune telling, soothsaying, or augury. Examine how these rituals — for example, reading the tea leaves, palm ...more
The ability to learn - that is, to change and adapt to one's environment - is one of the hallmarks of intelligence, whether in humans, animals, or machines. In this course, we will examine the natu...more
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Vail Cypher LED
(first video didn't upload correctly; please visit the link instead — can't edit documentation :"•) )