3 projects · 3 members
Design and build a device or experience that communicates what we can not otherwise perceive. Use sensors, rich media input (video, microphones) or API data to gather unintelligible, unobservable, ...more
Examine the opportunities for public engagement with the remote Martian garden and propose an poetic gesture for the mission. Demonstrate the idea with a prototype.
Game design sits at the crossroads of many different disciplines--programming, art, writing, design, engineering, psychology, and more. This course takes a practical approach to programming and how...more
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