DioT S15 #3 - Ambient Awareness
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Prepare a conceptual design and realize a working prototype of an ambient object that presents online data in a physical space.
Prepare a conceptual design and realize a working prototype of an ambient object that presents online data in a physical space.
Drawing inspiration from Bjorn Karrmann's Objectifier, hack an everyday object to imbue it with intelligence. Your goal is to creative experiment with the function of an everyday appliance, integra...more
Considering both ‘The Computer as a Mode of Mediation’, Sonic Imaginations, and in-class discussion of mediated representation create a composition or a composition story-board that tells a story (...more
As part of this exercise you’ll practice developing paired devices and networked interactions with Particle.publish, Particle.subscribe and webhooks!
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Vail Cypher LED
(first video didn't upload correctly; please visit the link instead — can't edit documentation :"•) )