DioT S15 #3 - Ambient Awareness
8 projects · 14 members
Prepare a conceptual design and realize a working prototype of an ambient object that presents online data in a physical space.
Working in groups of 10, realize a future vision for technology enhanced learning where internet appliances enhance the studio-based learning experience for students at Carnegie Mellon.
For project 3, you will design, build and test prototypes of a toy, game, or activity that engages children in learning about the physical or world. Your project must: • engage a child's curi...more
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