Our intentions were to create a game in which people had to solve something that could be done without technology, but with limitations that required them to use it. Because we have a constraint "unspoken with words," that we can interpret in different ways, we decided to interpret in such a way so that neither us nor the audience could talk, but the audience still had to communicate to solve the mystery within the 4 minutes. Another interesting aspect was to see if, given a larger amount of information with a restricted amount of time, a larger group of people could still figure the information out. We also had a poll that people used to vote, so it was interesting to see if people who didn't know and guessed incorrectly outweighed people who actually knew it or guessed correctly.
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