From the beginning of our ideation we knew that we wanted to involve the audience in some way. We went through many iterations of ideas, some decent, some horrible. The challenge was to combine audience participation, interaction, amusement, simplicity, and of course brevity while also maintaining the idea of a performance.
It was difficult to have technology not just be present, but for it to be an integral part of our idea. Essentially, we wanted to do something that would not be able to be done as well or at all without the presence of technology. In the end, we ended up with a product that successfully combined interactivity and performance with technology as its backbone.
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