This game book uses augmented reality to allow the user to interact with the game and play the task at hand. This is really interesting and with some extra research on augmented reality, it actually isn't too too hard to create one of these with just a basic animation--you mostly just need Unity to create the 3d model/animation and a program that locates a certain image as a "target" to match the model to. I got really interested in augmented reality ever since our special lecture a few weeks ago where he showed us one of his works in a play and the addition playbill touch. I think it's a really simple way to really amp up any project and add that extra cherry on top. With this game, it's much more immersive and actually relies on the augmented reality. This project is a great way to allow the user to explore his own creativity and really bring it to life.
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