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We all came up with ideas and refined them together but once we settled on our final idea, Dominic and Justice handled the scripting in Unity (which involved the Leap Motion) and Xavi found the sounds and the textures we used in the Unity scene. He also created mock-ups and story boards on how the playground should look like. Then we all contributed to the documentation.

We convened several times during and outside of class to work on the project and to continue refining our ideas and execution. We also kept in constant contact via a group message so that we could talk about what we were working on, what still needed to be done, and any new ideas that we came up with along the way.

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