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Curatorial Statement

Game of Boxes explores the idea of competition vs collaboration.  Two players jump over obstacles in a battle of endurance. Each has two buttons, one which jumps, and another that speeds up his adversary and the player down. The aim is to survive until your opponent dies. It plays upon the idea that when people play games they will, rather than play to win, play to ensure the other person loses. We wanted the players to experience the thrill of winning and the anguish of defeat in this low stakes game. We also wanted people to discover just how willing they were to try and mess with the friends in order to win. Just remember when you play the game of boxes you either win, or you die. 


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