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WEEK 5: final; playtesting, tweaking, and polishing galore

Given our previous experiences with tweaking this game, we knew this was not going to be easy. Every little thing in the game had to be adjusted just right in order for the player to become and stay immersed. This meant continuously playtesting, brushing up the writing, and re-positioning things when necessary. Below is a snippet of a playtesting round with four people:

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