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We created a multi-player board game called "Territory". The game involves role-playing and multiple negotiating tricks. The players are going to play as a king and they want to rule the largest land among other competitors. Since we are living in 21st century, fight is not a good option, so they are going to have short meetings to negotiating (and bluffing) and then vote for the land they want to rule. Each land on the map has specific values, and, if multiple players choose the same land, the value will split evenly among those players. The trick is that players can lie about the land they are going to choose in order to get the best profit they can have. However, as hosts, we can also lie about the data we received from the voting server to mess up with the players' intention. 

The technologies involved are photoshop, premiere, Renpy Game Engine and Socket.io. 


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