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Intention

    Role-play experience is an important part of gameplay experience. Well-designed video games often attempt to keep the player in the state of immersion by creating a role-play mechanism in the context. It is noteworthy that in this model virtual world and real world has no necessary relationships and is separated.  In this project, we want to bridge the virtual world and real world by enabling player-like character model generation and interaction based on mesh reconstruction and motion sensing techniques.       

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