Back to Parent

Device Capability

Plain old motion tracking on the devices is quite stable, with minor drift over large amounts of movement. However, capturing a good sufficient ADF can be quite the chore, and the area learning occasionally makes mistakes which can result in wildly varying interpretations of a space though they are usually short lived. This issue is compounded if there are lots of objects moving through the space during play, or if the area capture is from a different time of day with different lighting.

For these reasons it is recommended that areas are always scanned before starting a game unless the same area was used immediately prior even if all devices already know the space, and play should generally be done in areas with minimal through traffic.

Content Rating

Is this a good/useful/informative piece of content to include in the project? Have your say!