The data used by the sculpture is captured by a camera within the fitness facilities. We used a program called openTSPS to extract the number of people in each area of the gym. The areas of the gym were broken up into four quadrants, each quadrant mapping to an arm of the sculpture. We then wrote a program in Processing to translate the number of people in a specific quadrant into the speed of a the respective arm. As the number of people in a given area increases, the speed of the arm also increases.
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