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Product

The product itself should stand as sort of a satirical advertisement of sorts. Assuming the narrative depicted is sound, the story implied is that the subject is attempting to sell the items appropriated out of desperation for the grade in the class, hoping to comment on the influence of grades at CMU and the strange relationship grades have with the student psyche. It is typical that some person will go above and beyond the call of duty in some programming class, spending hours upon hours creating a project that tackles the prompt so impressively that you begin to wonder just where in the hell they got that time. I am attempting in this work to bring that same feeling towards a more creative type of project, especially because the terms of the project themselves are inherently morally ambiguous. In sum, I attempted to show what a CMU-intensive creative project might look like with that same amount of sheer "how-in-the-hell-did-they-pull-that-off?" one tends to only find in the final projects of specific CMU classes.


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