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Process

My biggest intention in this project was to show people that animations are not only a fiction that has no relationship with our lives. Animation creators often try to portrait the reality in great details so that the audience can dive into the contents of the movie. 

At first I tried to approach this idea by looking at hands of the animation characters. Since hand is the hardest part to draw in perfect shape, I thought the Supercut of hands in various animation will help people to look at the concept of animation again. However, while I searched for the right source of my project, I realized that there was more than hands that will make animation realistic. For example, when I first tried to achieve my target with hand supercut, I immediately thought Yu-gi-oh, a card playing animation with great hands. Therefore I tried to gather all the scene where the hands are gorgeously drawn. But in the process I noticed that these animation looks so unrealistic because of the theme of the animation. This animation is mostly about card game, which does not exist in real life. Also the comical hairstyle of the characters did not helped what I wanted to achieve. 

Therefore, I stepped back from where I was and re constructed my logic. I wanted to prove that animations are more than how it is considered and stereotyped in people's mind. So I changed my direction to gather scenes that could make people say "wow, I didn't know animations can do that". After revisiting what I want to express, the process was easy because I know knew where to look for sources. I took three animation movies that are famous for their aesthetic values and cut the scenes that are realistic enough to contribute to my claim. I kept some of the hand footage since I still believe that sophisticated hand movements are a component of an animation to be seen as realistic.  


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