I am not so sure that I managed to capture the essence of the sound effectively with the time, resources, and personal level of talent (lack thereof) at hand. On one hand, those who may be familiar with the game or the song may see the notes (if they were made cleaner, were the actual sprites used int the game and measured better) and see the song itself, but on the other hand it is likely easy to also see how it does not fully capture the sound itself without having some other level of complexity (LED movement for example). I feel that if given more time, better resources and having done more with physical media, I could possibly have made a better installation for such a piece (I also envision a Mobius Strip with physical perturbations in the form of 2D waves as the "beatmap"), but with the resources and time given, I think it is okay as a representation, even with its niche reference.
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