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To make the interaction more effective, I planned to add two interactive circles. Below is the details of the circles I designed and an expected flow.

A. Target Circle

  • Make a sound of a certain frequency
  • Changes position(different height) according to the frequency

B.  Smaller Circle

  • Responsive to user's voice
  • Moves up and down according to the frequency of user's voice

C. Flow

  1. When the target circle makes a sound, user will need to make a same or similar sound to reach the target circle with the smaller circle
  2. When this circle hits the center of the target circle, it triggers different effects on the Lightwall
  3. Effects vary depending on the level of frequency
  4. When target circle is hit, new target circle appears making a different sound


Limitation

- How do you draw a circle that makes sound for a moment and draw a new circle with a different sound?

Since I could not find an answer for the question above, I had to modify my design and implementation plan.


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