Briefly outline what you took away from this project. What did you learn? What would you do differently?
I have learned that in organizing an interactive performance, there are a lot of factors that you have to consider. Not only do you have to consider what is feasible to do, but also you must consider what the audience is thinking when they see your performance. Balancing both the audience and creator perspective to make sure that both are satisfied was a fun challenge.
One thing I would have done differently is add more elements that encourage chaos. For instance, if the number of dots decreased each round, there will be fewer and fewer correction options each round for people to compete over. This way, we can ensure that there will be competition and that there will only be one winner.
We could have also increased the chaos by allowing for more smooth transitions between choosing a new color and playing a round. This was because a color had to be chosen first, and then the ukulele player could begin to play. If we replaced the ukulele with digital instruments played by the computer, we can reduce this intermediate wait time to almost nothing.
I think that we could have experimented more with what sounds we were using. In particular, using other sounds than just an ukulele might have made the sounds more distinctive and thus easier to comprehend.
Is this a good/useful/informative piece of content to include in the project? Have your say!
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