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We used webcams to focus on the eyes of our two participants. These two participants have to keep track of how each other blinks by staring at the other person's eyes on screen. When a participant notices a blink, he clicks on the mouse. The mouse click helps generate our visualization by adding multi-colored balls to the screen as well as playing music. We used a combination of two projectors, that use projection mapping using Millumin, as well as Unity for the actual visualization and sounds. This process provides an emergent outcome, because blinking is a natural, almost uncontrollable aspect of life. Based on how people blink, the patterns generated vary by quite a lot. In addition, we encouraged audience interaction which adds a layer of ambiguity to the outcome of our performance, and provides the opportunity for the messages and ideas of the piece to be directly instilled in the performers.

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