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Curatorial Statement

The essential idea of this project is to translate the Op-Art works of painter Bridget Riley into an interactive digital museum.  The museum is experienced in VR, using the HTC Vive.  I believe VR is a perfect platform for this kind of project, as VR itself is an illusory medium.  Some interesting fourth-wall-breaking connections can be made between the headset itself and Op-Art.  VR further adds to the experience by contributing a sense of scale - large virtual objects actually appear large, which may not be immediately apparent on a computer screen.  This is especially important when interpreting the works of Riley, who is known for the depth and scale she brings to her works.  Additionally in a digital museum I can make objects behave in ways that are impossible in real life; this gives me a lot of freedom when curating the museum.

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