The main idea behind the project was to use comic strips to make a message while also engaging the audience. We believe that comic strips are powerful in attracting people's attention because of their dramatic and hilarious nature. We were also inspired by the beg-borrow-steal and remix-and-spread concepts we became familiarized during module 1 and module 2. Hence, we borrowed comic art that are already made and available on the internet, and remixed it with our own storyline.
Instead of making another "Choose Your Own Adventure" type of game which simply savored the audience's curiosity of the storyline, we decided to reflect on something more meaningful. We have always thought about making something that could raise awareness of the highly competitive stress culture here at CMU. However, it would not be interesting to create something that directly preach the audience about the importance of time management and balance between social and academic life.
Therefore we decided to use comic strips to narrate one typical day of a CMU freshman. We chose to depict Donald Duck as the protagonist who had to manage his relationship with Daisy, make friends, and gets his work done while maintaining academic integrity. Donald was very rich in his emotions, and they could be very effective for the narrative of the story. While the experience of dealing with stress from all aspects of a college student life is shared by everyone, people don't tend to show inner frustrations and seem calm on the surface.The use of comic strips here serve as a appropriate media that highlights and brings out these inner frustrations, since the characters' facial expressions and postures are dramatized.
Content Rating
Is this a good/useful/informative piece of content to include in the project? Have your say!
You must login before you can post a comment. .