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Reflection

I'm really happy with how this project turned out.  I noticed that, when presenting the final product, different people enjoyed drastically different parts of the experience.  Interestingly, one player told me that the more surreal exhibits (Blaze and Movement in Squares) were out of place, whereas another player told me to make them even more strange and detached from reality.  Similarly, some players never used the Pamphlet mechanic but others looked at the pamphlets more than the actual exhibits!  In general, every player was interested in or impressed by some aspect of the experience, and I am very proud of that.  I think there is still a lot of potential in this project, and I plan on expanding upon it further in the future.  One way to do this is to simply add more exhibits and improve the overall polish and aesthetics of the existing environment.  Another way is to add more interactivity - what if, for example, you could touch the exhibits in VR to change their animation / behavior?


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