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Intention

Surprises are vital constituents to maintain an intimate relationship. Arguably, the desire for a delightful surprise is ingrained in our human behavior. Kids are deleighted by a game of peek-a-boo and adults are delighted by a serendipitous serenade. Although SMS has enabled us to communicate serendipitously with one another, an SMS notification does not enable us to recreate the physicality that creates surprises. In this project, we hope to design an experience that can enable people to create surprises through the IoT.

Problem Statement 

Our target audience is children since they love toys and surprises! We chose children because there are not many IoT devices out there for kids yet. Having an surprise IoT device, children are enabled to acknowledge when their best friend is at home. Moreover, they not only delight themselves by having the ability to surprise, they also entertain and communicate tacitly with their friends, sometimes even families. 


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