Back to Parent

Process

I set out to used an ATtiny85 microprocessor, the same one found in an Arduino Gemma. However, my project required use of seven of the ATtiny's eight pins, and a Gemma only offers access to six. I sought to use a Piezo element to measure vibrations, and detect the user shaking the device. Basic game play can be seen on the breadboard prototype in the video below. Each light has a fifty percent chance of being lit on its respective shake; four lights wins full points and one of each color wins half points.

Given the number of LEDs, I decided to create a tetrahedral shape for my object so one light could be on each corner. The shape was stuffed to create a small pillow, with a pocket inside of the electronics. The edges of the shape were machine sewn; the fortuitous presence of green thread on a bobbin gave me the idea of using green and red thread together, one being on each side of the fabric, to match the colors of the LEDs.


Content Rating

Is this a good/useful/informative piece of content to include in the project? Have your say!

0