<!-- This is the code for making the AR work on you mobile device and make the rendering
appear. It access the git hub project that has all the necessary files I import (like
the rendering and the mover code).-->
<html>
<head>
<script src="https://aframe.io/releases/0.5.0/aframe.min.js"></script>
<script src="https://jeromeetienne.github.io/AR.js/aframe/build/aframe-ar.js"></script>
<script type="text/javascript" src="https://rawgit.com/mtegene/reality_computing_final_project/master/js/mover.js"></script>
</head>
<body>
<a-scene embedded artoolkit='sourceType: webcam;'>
<a-assets>
<a-asset-item id="mesh"
src="https://raw.githubusercontent.com/mtegene/reality_computing_final_project/master/renderings/mesh2.obj"></a-asset-item>
<a-asset-item id="texture" src="https://raw.githubusercontent.com/mtegene/reality_computing_final_project/master/renderings/tex2.mtl"></a-asset-item>
</a-assets>
<a-entity id="camparent" position="0 0 0" mover>
<a-camera id="camera" rotation="0 90 0" aframe-injected="" look-controls="enabled: false"></a-camera>
</a-entity>
<a-entity id="mesh_1" position="-3.5 -0.77 0" rotation="-76 64 23" obj-model="obj: #mesh"></a-entity>
</a-scene>
</body>
</html>
Click to Expand
Content Rating
Is this a good/useful/informative piece of content to include in the project? Have your say!
You must login before you can post a comment. .