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At this point, I needed an object to "project" this data onto. To do this, I initially tried to use a subdivided plane object. I thought that if a plane has the correct number of squares, the resolution would work out. However, each square is not individually able to be manipulated. My instructor informed me that a better approach would be to generate a mesh object made of thousands of square faces (each is actually 2 triangles). To do this, I used the code below:


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