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Design Process:

Before this class if I was told to design a toy for kids, my mind would immediately revert to what I would want as a kid - how dangerous, throwable, explodeable can I make this? However, I quickly learned that dangerous toys do not work well for kids because they are likely to get hurt. This seems obvious, but as adult designers, you cannot give something to kids you know is dangerous.

So, when we were asked to design SAFE toys for 10 years old to play with, I had to also consider feasibility of making a product, and this was not so much a challenge; when you add long-term use goals to the process, some design go out the window right away. My design for a bouncy ball on a tether that returns to you is a major strangulation hazard and could potentially damage the user or objects if it hits them.


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