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References:

Bennett, J. (2010). Vibrant matter: a political ecology of things. Durham, NC: Duke University Press.

Bogost, I. (2012) Alien phenomenology, or, What it's like to be a thing. Minneapolis: University of Minnesota Press.

Giaccardi, E., Cila, N., Speed, C., & Caldwell, M. (2016). Thing Ethnography. Proceedings of the 2016 ACM Conference on Designing Interactive Systems - DIS 16. 

Harper, R., Randall, D., Smyth, N., Evans, C., Heledd, L., and Moore, R. The past is a different place: They do things differently there. Proceedings of the Conference on Designing Interactive Systems. ACM Press, New York, 2008, 271–280.

Lee, M., Son, O. and Nam, T. Patina-inspired Personalization: Personalizing Products with Traces of Daily Use. Proceedings of the 2016 ACM Conference on Designing Interactive Systems - DIS 16.

Lindley, S., Glancy, M., Harper, R., Randall, D., Smyth, Nicola. “Oh and how things just don't change, the more things stay the same”: Reflections on SenseCam images 18 months after capture. International Journal of Human-Computer Studies, Volume 69, Issue 5, 2011, 311-323.

Rebaudengo, S. Brad the Toaster

Zijlema, A., Hoven, E. V., & Eggen, B. (2016). Companions: Objects accruing Value and Memories by being a Part of our Lives. Proceedings of the 28th Australian Conference on Computer-Human Interaction - OzCHI 2016.



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