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The connected device that we created has two potential purposes. The initial purpose was to create two objects that would rotate upon the press of a button. When one person would press their button, the two objects would rotate one way. If the other person pressed their button, the objects would rotate in the other direction. After each button that was pressed, there would be a delay, such that one person could not quickly rotate the object to its maximum angle. The idea was that the person who did not press the button would see the object tilt in one direction, symbolizing a button press of their partner or friend. If the person did not notice the tilt, then after a certain amount of time, the same person would be able to press their button again and tilt it even further. Ideally, after a number of presses, the person who was not pressing the button would realize their object was tilting, and then press their button to try to tilt it back.

This connection has two aspects: one is simply the connectedness of seeing each other change the rotation of their object, the second is that it can be used as a game in that if on person tilted the objects enough to its maximum position they would get a point. This gives people options on how they would like to stay connected to either their friends or a partner.


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