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Outline your approach to the project? What ideas did you generate and how did you refine or reject them? What did you research and explore? what were the design choices? What challenges were encountered and how did you resolve them?

We spend the majority of our time on conceptualizing. We settled on the idea of physical cannibalism, initially, because it was provocative, but then shifted more towards data cannibalism because it was a more subtle way to get our idea across. After a lot deliberation, we settled on a dystopia future where we have to deal with the overwhelming data of the deceased? Could that be commoditized and sold by the family of the deceased to make money?

After the concept development, we created a user flow and experience map of the main touch points. Then we moved on to prototyping and making.

We decided to go more with a playful visual style because the topic of death is already viewed in a such a taboo way in our society and we wanted to make it more approachable. 

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