Back to Parent

This song incorporates a Japanese(?) flute, some type of shaker, several natural sounding percussive instruments, piano, and orchestral sounds. I decided to edit the original Flute sound in the ESX24 by adding glide and a pulse LFO applied to a LPF cutoff value to try and simulate the shifting pitch and vibrato of the Japanese flute. However, I ran in to issues with the LFO and it seems to not have been applied to the instrument. 

My other main instrument in my soundtrack is an edited version of my percussive synth patch from the previous assignment. I decided to use this because in the original game, there were a few songs that incorporated a finger drum/mbira-like sound: 


Content Rating

Is this a good/useful/informative piece of content to include in the project? Have your say!

0