int speakerPin = D5;
int numTones = 10;
int tones[] = {261, 277, 294, 311, 330, 349, 370, 392, 415, 440};
// mid C C# D D# E F F# G G# A
// Define a pin that we'll place the FSR on
// Remember to add a 10K Ohm pull-down resistor too.
int fsrPin = A0;
int tiltPin = D3;
// Create a variable to hold the FSR reading
int fsrReading = 0;
int tiltstate = 0;
// Define a pin we'll place an LED on
int ledFsr = D0;
int ledTilt = D2;
// Create a variable to store the LED brightness.
int ledBrightness = 0;
//
void setup(){
// Set up the LED for output
pinMode(ledFsr, OUTPUT);
pinMode(ledTilt, OUTPUT);
pinMode(tiltPin, INPUT);
// Create a cloud variable of type integer
// called 'light' mapped to photoCellReading
Spark.variable("force", &fsrReading, INT);
}
void loop() {
// Use analogRead to read the photo cell reading
// This gives us a value from 0 to 4095
fsrReading = analogRead(fsrPin);
// Map this value into the PWM range (0-255)
// and store as the led brightness
ledBrightness = map(fsrReading, 0, 4095, 0, 255);
// fade the LED to the desired brightness
analogWrite(ledFsr, ledBrightness);
// wait 1/10th of a second and then loop
//delay(100);
tiltState = digitalRead(tiltPin);
// check if the pushbutton is pressed.
// if it is, the buttonState is HIGH:
if (tiltstate == HIGH) {
// turn LED on:
for (int i = 0; i < numTones; i++)
{
tone(speakerPin, tones[i]);
delay(100);
}
noTone(speakerPin);}
digitalWrite(ledTilt, HIGH);
}
else {
// turn LED off:
digitalWrite(ledTilt, LOW);
}
}
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