// This #include statement was automatically added by the Particle IDE.
#include <neopixel.h>
// IMPORTANT: Set pixel COUNT, PIN and TYPE
#define PIXEL_PIN D2
#define PIXEL_COUNT 16
#define PIXEL_TYPE WS2812
Adafruit_NeoPixel strip = Adafruit_NeoPixel(PIXEL_COUNT, PIXEL_PIN, PIXEL_TYPE);
void setup() {
strip.begin();
strip.show(); // Initialize all pixels to 'off'
}
void loop() {
// here is to light up the pixel one by one
uint16_t i;
uint32_t c = strip.Color(0, 0, 255); //blue
for(i=0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, c );
}
strip.show();
delay( 1000 );
c = strip.Color(255, 0, 0); //red
for(i=0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, c );
}
strip.show();
delay( 1000 );
c = strip.Color(0, 255, 0); //green
for(i=0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, c );
}
strip.show();
delay( 1000 );
c = strip.Color(255, 255, 255); //white
for(i=0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, c );
}
strip.show();
delay( 1000);
}
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