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// This #include statement was automatically added by the Particle IDE.
#include <neopixel.h>
// IMPORTANT: Set pixel COUNT, PIN and TYPE
#define PIXEL_PIN D2
#define PIXEL_COUNT 16
#define PIXEL_TYPE WS2812
 
Adafruit_NeoPixel strip = Adafruit_NeoPixel(PIXEL_COUNT, PIXEL_PIN, PIXEL_TYPE);

void setup() {
    
    strip.begin();
    strip.show(); // Initialize all pixels to 'off'
}

void loop() {
    
    // here is to light up the pixel one by one
    
    uint16_t i;
    uint32_t c = strip.Color(0, 0, 255); //blue

    for(i=0; i < strip.numPixels(); i++) {
        strip.setPixelColor(i, c );
    }
    
	strip.show();
	delay( 1000 );
	
	c = strip.Color(255, 0, 0); //red
	for(i=0; i < strip.numPixels(); i++) {
        strip.setPixelColor(i, c );
    }
    
	strip.show();
	delay( 1000 );
	
	c = strip.Color(0, 255, 0); //green
	for(i=0; i < strip.numPixels(); i++) {
        strip.setPixelColor(i, c );
    }
    
	strip.show();
	delay( 1000 );
	
	c = strip.Color(255, 255, 255); //white
	for(i=0; i < strip.numPixels(); i++) {
        strip.setPixelColor(i, c );
    }
    
	strip.show();
	delay( 1000);

}
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