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int motorPin = D2;
int tiltPin = D3;

// This value will store the last time we published an event
long lastPublishedAt = 0;
// this is the time delay before we should publish a new event
// from this device
int publishAfter = 1000;

bool motorTriggeredByOtherDevice = false;

void setup()
{

    // setup the tilt switch
    pinMode( tiltPin , INPUT_PULLUP ); 
    pinMode(motorPin, OUTPUT);

  // We'll want to subscribe to an event thats fairly unique

  // From the Particle Docs
  // A subscription works like a prefix filter.
  // If you subscribe to "foo", you will receive any event
  // whose name begins with "foo", including "foo", "fool",
  // "foobar", and "food/indian/sweet-curry-beans".

  // Basically this will match any event that starts with 'db2018/paired/'
  // This is a feature we'll useto figure out if our event comes from
  // this device or another (see publishMyEvent below)

  Particle.subscribe(  "teampotato/" , handleSharedEvent );

}

int lastTiltState = LOW;

void loop()
{
    // publish my event
    // you'll want some more complex stuff here
    
    int tiltState = digitalRead( tiltPin );
    int speed = 250;
    

    
    if( lastTiltState != tiltState ){
        publishMyEvent();
    }
    
    lastTiltState = tiltState;
    
    
    if( motorTriggeredByOtherDevice ){
        
        for( int i = 0; i < 3 ; i++ ){
          analogWrite(motorPin, speed);
        }
        
        delay( 2000);
        
        analogWrite(motorPin, 0);
    
        motorTriggeredByOtherDevice = false;
    }
    

    // delay for a bit
    delay(100);
}



void publishMyEvent()
{
  // Remember that a device can publish at rate of about 1 event/sec,
  // with bursts of up to 4 allowed in 1 second.
  // Back to back burst of 4 messages will take 4 seconds to recover.
  // So we want to limit the amount of publish events that happen.

  // check that it's been 10 secondds since our last publish
  if( lastPublishedAt + publishAfter < millis() )
  {
      // Remember our subscribe is matching  "db2018/paired/"
      // We'll append the device id to get more specific
      // about where the event came from

      // System.deviceID() provides an easy way to extract the device
      // ID of your device. It returns a String object of the device ID,
      // which is used to identify your device.

      String eventName = "teampotato/" + System.deviceID();

      // now we have something like "diot/2019/paired/0123456789abcdef"
      // and that corresponds to this devices info

      // then we share it out
      Particle.publish( eventName, "data goes here" );

      // And this will get shared out to all devices using this code

      // we just pubished so capture this.
      lastPublishedAt = millis();
  }

}

// Our event handlde requires two bits of information
// This gives us:
// A character array that consists of the event name
// A character array that contains the data published in the event we're responding to.
void handleSharedEvent(const char *event, const char *data)
{
    // Now we're getting ALL events published using "db2018/paired/"
    // This includes events from this device.
    // So we need to ignore any events that we sent.

    // Let's check the event name
    String eventName = String( event ); // convert to a string object
    // This gives us access to a bunch of built in methods
    // Like indexOf()
    // Locates a character or String within another String.
    // By default, searches from the beginning of the String,
    // but can also start from a given index,
    // allowing for the locating of all instances of the character or String.
    // It Returns: The index of val within the String, or -1 if not found.

    // We can use this to check if our event name contains the
    // id of this device

    String deviceID = System.deviceID();

    // device id = 0123456789abcdef
    // event = "diot/2019/paired/0123456789abcdef"

    if( eventName.indexOf( deviceID ) != -1 ){
      // if we get anything other than -1
      // the event came from this device.
      // so stop doing stuff
      return;
    }

    // otherwise do your stuff to respond to
    // the paired device here

    motorTriggeredByOtherDevice = true;

}
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